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Silvan
http://en.wikipedia.org/wiki/Silvan_Elves


Hit Die
Soul Dep.
Rec. Mult.
Max hits
RR Essence
RR Channeling
RR Mentalism
RR Disease
RR Poison
1d6+2
3
x1,5
100
0
0
0
+100
+10

Endurance: They do not carry great burdens but are capable of traveling 16-20 hours a day.

Resistances: They cannot become sick or scarred and are virtually immune to disease. +10 bonus versus cold attacks.

Special Abilities: Their vision under full moon or starlight is as good as a Man's during the height of day. In other situations when there is any light source, Silvan can see 50' perfectly and fairly well up to 100'. In absolute darkness they see no better than Men (i.e cannot see at all). Silvan elves do not sleep, instead they rest in trance for 1-3 hours per day. Their hearing is three times as affective as Man's.

Weaknesses: None

Starting Languages: Betheur (Silvan Tongue, Wood-speech) 8/8, Westron 6/6 and Quenya 3/3.

Additional language ranks: 6

Professions: The Silvan have no restrictions. Of all the Elven groups, they are the quickest to employ spells, and often use magic for simple uses or mere tricks. Still, they are not prone to use magic of great power.

Chance of learning a spell list: 20% (+stat bonus)

Other: Silvan must put their third highest stat value (before rolling potentials) on Self Discipline.

Adolescent skill ranks and special bonuses

Ranks
1
1
1
3
2
3
1
4
1

0
0
0
0
0
0

Skill
AM Balance (+10)
Man. Soft Leather
Body Development
General Perception (+20)
Climbing
Swimming
Ride
Stalk & Hide (+10)
Staves & Wands

Fauna Lore (+10)
Flora Lore (+10)
Herb Lore (+10)
Animal Handling (+10)
Animal Training (+10)
Beastmaster (+10)

Ranks
3
2
1
1

0
0
0
0
0
0
0
0
0
Skill
Bows
1H Edged
Polearm
Shield skill

Meditation Trance (+20)
Play Instrument (+10)
Music (+10)
Singing (+10)
Fletching (+10)
Animal Healing (+10)
Sense Ambush (+20)
Trickery (+10)
Hide Item (+10)


Download the Silvan [PDF]

Copyright (c) Mattias Öberg 2009